This is not a drill!
If you could hear my screaming voice after the remake announcement while reading this, you might be partially deaf now. Thankfully, I will just try to convey my joy via this article that you will be reading with your eyes. I mean, I could try to turn the brightness up on the page so you could avert your eyes due to the sheer awesomeness, but let’s not take things that far….
Secret of Mana(or Seiken Densetsu 2 in Japan) was a game for the Super Nintendo(Super Famicom) that many, myself included, will tell you was hands down one of the best games on that system. But for me personally, I will tell you it is tied as my favorite game of all time(Final Fantasy VI being the other game)! Right when you turn the game on, You hear this beast roaring, and a wonderful scenery of green presents itself to you, as three young characters are looking at the biggest tree in the world. Then these three note harmonies start picking up that go onto an amazing opening by composer Hiroki Kikuta. This game was a top down open world adventure rpg. It was all real time, and it fully utilized Nintendo’s Mode 7 texture engine, allowing some really nice detail and animation. And to wrap it all nice in a bow(cartridge), it was three players!
This game would go on for years being usually one of the top -what ifs?- of remakes. Especially with that multiplayer, it would go great with the online gaming we have today. But there would be no love for the Mana series save for a remake of the first game titled Sword of Mana, but never any localization of the third game being brought stateside. Add in the PS1 Legend of Mana, and a not so great PS2 game Dawn of Mana, and the beloved series just goes dark over here. But never forgotten.